Wednesday, April 1, 2009

textures

36 Textures.
it took a lot of discipline to keep my textures from simply becoming pictures like i've seen a lot of other people do. i had to keep in the back of my mind that these textures arent going to be represented by the one square but had to be tileable and repeatable and have to look good as an array not as a single block.





Here is an example of my custom textures applied to my model. "Interwoven" was used throughout the floor of the entire structure and "rough" on some of the ceilings as it had an interesting gradient effect. "alive can be seen on the large painting in the screenshots, it is one of the textures in which i took care to make sureb it matches up with itself at the sides so it can be tiled.


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